
#Crysis 2 mods upgrade
Upgrade II: Causes enemy Cloak to flicker after 7 seconds in radius Upgrade III: Causes enemy Cloak to flicker after 5 seconds in radius Upgrade II: Invisible to Ceph Airstrike Upgrade III: 2x enemy footstep soundĬloak Tracker: Displays particles on Cloaked enemy within 20 meters Upgrade II: No shadow cast in Stealth mode Upgrade III: 0.5x energy drain rate in Stealth mode Stealth Enhance: Transition time to/from stealth is halved Upgrade II: One less Dogtag required for support bonuses Upgrade III: 1.2x support bonus time Upgrade II: 0.5x ledge grab climb time Upgrade III: 0.25x fire after sprint time

Mobility Enhance: 0.5x sprint and jump energy cost Upgrade II: Reduces spread of secondary weapons (unique to weapon) Upgrade III: Reduces spread of mounted weapons Point Fire Enhance: Reduces spread of primary weapons (unique to weapon) Upgrade II: Higher rate of fire on secondary weapons (unique to weapon) Upgrade III: Higher rate of fire on mounted weapons Rapid Fire: Higher rate of fire on primary weapons (unique to weapon) Upgrade II: No mobility loss from attachments Upgrade III: 1.5x speed while carrying HMG (compared to its 0.6x speed scale) Upgrade II: 0.4x view shake from explosions Upgrade III: 1.6x movement speed when aiming down sights (compared to whatever negative speed it offers) Upgrade II: 0.5x aim down sight time Upgrade III: 0.4x weapon swap timeĪim Enhance: Reduced recoil (unique to weapon) Upgrade II: +1 grenade/explosive Upgrade III: +1 attachment ammo Upgrade II: Restores 30% energy with a kill Upgrade III: Restores 50% energy with a kill Upgrade II: +2 seconds to C4 fuse when in blast radius Upgrade III: Fires Chaff against enemy JAW missilesĮnergy Transfer: Restores 20% energy with a kill Upgrade II: 2x suit recharge (60 per second) Upgrade III: 0.5x delay before health regenerationĭetonation Delay: +2 seconds to grenade fuse when in blast radius Upgrade II: Highlight grenades within a 15 meter radius Upgrade III: Highlights explosives within 15 meter radius

Threat Tracer: Highlight bullet path within 6 meters

Upgrade II: +25% movement speed in Armor mode Upgrade III: Immune to Nanosuit Jammer Bonus Upgrade II: Sensor updates every second Upgrade III: Sensor updates every half-second Proximity Alarm: Sense enemy in a 30 meter horizontal radius (not vertical) updates every two seconds Upgrade II: No damage from falling Upgrade III: 0.5x recovery time after Air Stomp Minimum Velocity Damage: 40 damage out to 2 meters Maximum Velocity Damage: 220 damage out to 7 meters The following is a list of all suit modules and their upgrades:Īir Stomp: Velocity based attack more speed deals more damage. When jumping from a high location, activate Air Stomp. When this is used while crouched in the Maximum Armor, your aim will be almost 100% accurate. While aiming down the sights of any gun, hold to use energy to steady your aim. Then, press five times during the credits to play a secret mini-game. Hidden mini-gameĪt the main menu, select the "Extras" option, and choose the "Credits" selection.

Thus, when you replay a mission, all those items will be available. G_infiniteAmmo = 1 or i_unlimitedammo = 1Īll weapon attachments, armor modules, collectibles, traffic cameras triggered, and nano-catalyst collected are saved to your campaign career. Then, type one of the following codes and press to activate the corresponding cheat function: Result Type " con_restricted 0" and press to enable cheat mode. In the PAYDAY 2 game directory, open the 'asset' folder and then open the 'mod_overrides' folder.Įxtract "Hans Zimmer Crysis Theme Mod" folder into this 'mod_overrides' folder.While playing the game, press ~ to display the console window. Launch Game and go into sound settings and then down to MENU TRACKS and find "Hans Zimmer Crysis Theme" at the end of this list. Go to your PAYDAY 2 directory and create a 'mods' folder if there is not one.Įxtract "Hans Zimmer Crysis Theme Mod" folder into this 'mods' folder. **Crysis 2 is a video game I played back during high school and the graphics still trick me into thinking I am simply watching a cut scene but would not realise it was actually in-game! The intro theme is the most bad ass theme I heard from Hans Zimmer and the main menu uses the same theme!**
